Current Project: untitled
Status: one chapter
Safari Moon
Friday, May 25, 2012
Safari Moon
Thursday, May 24, 2012
CELEBRATING THE END…
Current Project: LEGACY SERIES
Status: Book #5 to beta reader & cover finished!
Posted by: Genene Valleau, writing as Genie Gabriel
Monday, May 21, 2012
Weekly Progress Check-In
Posted by Barbara Cool Lee at 6:00 AM 2 comments
Labels: Barbara Cool Lee's Posts, Weekly Check-In
Wednesday, May 16, 2012
Adventures in Self-Publishing: POD
Hi, all. Was gonna write a long, involved explanation of POD (print on demand), and how I came to choose CreateSpace to print the paperback versions of my ebooks, but, alas, this guy has not visited me:
So I am way behind on my writing.
The lesson: trying to be your own author, editor, designer and publisher is like, totally, time-consuming.
Short summary of the CreateSpace thing: it's easy (just pick a book size, download their book template and format your text to match, save as pdf, upload, proof), it's fairly quick (they take a couple of days to review your submitted text before approving it), and it's cheap (I'll be able to sell paperback versions of my Pajaro Bay novels for $7.99, the same price as a typical New York-published mass-market paperback). What's not to like?
Eventually I'd like to offer a hardcover large-print edition of the books as well. For that I'll try Lulu. They offer hardcovers, which CreateSpace does not, and my understanding is that they are a better choice for worldwide distribution, while CS seems more U.S.-based.
There's also LightningSource, a subsidiary of Ingram (the giant book distributor). They are definitely not user friendly, but do appear to have the best distribution options available.
So that's all on the POD subject for today. Happy writing, everyone!
Barb
Barbara Cool Lee
http://www.BarbaraCoolLee.com
Posted by Barbara Cool Lee at 8:00 AM 1 comments
Labels: Barbara Cool Lee's Posts, Self-Publishing
Tuesday, May 15, 2012
What's It All About?
In my last post I promised to tell you about THE LAZARUS GAMBIT—the story, that is. I don't know about you, but one of the hardest things I've ever had to do was to create a short description of what the book is about. I mean, how hard could it be? I wrote the darn thing! You'd think that would make it easy, right? Ha!
I think part of my problem stems from being too close to it. I simply find it difficult to boil the story down to its essence. Well, that, and I'm, you know...wordy. I have a tendency to want to throw in everything, including the kitchen sink.
Here's a version of the brief description I provided for my blog post at The Ruby-Slippered Sisterhood:
THE LAZARUS GAMBIT is a Steampunk Romance set in New Amsterdam, an alternate version of Manhattan, and features ley lines and aether, a secret society of aether users, a clockwork dragon, a mysterious death, a heroine who’s aetheric abilities are on the fritz, and a pragmatic cop who doesn’t believe in magic.
That description lists the main elements, but doesn't really give you a feel for what the story's about. Here's a longer, back-of-the-book type of blurb:
Tess Faraday wants her life back as a Fixer for the Aetherium, a secret society dedicated to protecting the world from the misuse of aetheric magic. Most of all, she wants revenge on Garrett Norwood, the man who seduced and betrayed her by stealing the Lazarus Precept, one of the Aetherium's most closely guarded secrets. When Tess discovers a mummified corpse at the center of an aetheric disturbance, she's convinced Norwood is involved. And if that weren't enough, she finds something else she can't explain--a cop who's unaware that he's surrounded by an unusual aetheric aura...
Chief Inspector Jack Kilgaard is a pragmatic, down-to-earth copper who's dedicated his life to making New Amsterdam a safe place to raise his younger sister. He wants nothing to do with aether and thinks anyone who believes in aetheric magic is delusional. Though he can't deny his growing attraction for a certain crazy aether-chaser...
Norwood's playing a dangerous game with New Amsterdam's aether, and the corpse is only the beginning. Tess is on her own in a strange city without Aetherium backing, her aetheric powers are on the fritz, and if she's to stop Norwood from destroying them all, she'll need the help of a man who refuses to believe in his own aetheric abilities...
So, what do you think? Is there enough description? Too much? Does it intrigue you? Exhausted minds want to know!
Posted by Deborah Wright at 10:35 AM 1 comments
Labels: Deborah Wright's Posts, steampunk, The Lazarus Gambit
Monday, May 14, 2012
Weekly Progress Check-In
Posted by Barbara Cool Lee at 6:00 AM 1 comments
Labels: Barbara Cool Lee's Posts, Weekly Check-In
Friday, May 11, 2012
How Many Times Do I Need to Edit?
Current Project: Rebel Heart
Status: Editing one more time




